====== Missile Silo ====== Missile silos are [[gebaeude|buildings]] that store [[interplanetarrakete|Interplanetary Missiles]] and [[abfangrakete|Interceptors]]. Each level provides space for **5 interplanetary missiles** or **10 interceptors**.\\ The silo is shared by both types of missile but __1 interplanetary missile takes as much space as 2 interceptors.__((Storing many Interplanetary Missiles consequently leaves players more vulnerable to missile attacks themselves.)) __Missile silos can only be demolished when empty.__\\ Individual missiles can be destroyed from a screen accessed by clicking on "Missile Silo" in the [[gebaeude|Buildings]] page.\\ This can free up space for a different mix of missile types.\\ Unlike demolition of [[gebaeude|buildings]], missiles are destroyed instantly and without any cost (nor refund). Missile silos cannot be built on a [[mond|moon]]. Like all [[gebaeude|buildings]], the missile silo cannot be destroyed by enemies.\\ However, stored [[interplanetarrakete|interplanetary missiles]] can be destroyed by enemy [[interplanetarrakete|interplanetary missiles]] if all [[abfangrakete|interceptors]] and all [[verteidigung|defenses]] have been destroyed first. ===== Requirements ===== [[raumschiffwerft|Shipyard]] - Level 1 ===== Build Cost ===== ^ [[rohstoffe|Resources]] ^ Level 1 ^ Level X((Build cost doubles at each level.)) ^ Total Cost ^ | [[metall|Metal]] | 20.000 | 10.000 * 2X | 20.000 * 2X - 20.000 | | [[kristall|Crystal]] | 20.000 | 10.000 * 2X | 20.000 * 2X - 20.000 | | [[deuterium|Deuterium]] | 1.000 | 500 * 2X | 1.000 * 2X - 1.000 | ===== Function ===== ^ Constructs ^ Missile Silo Level ^ | [[abfangrakete|Interceptor]] | 2 | | [[interplanetarrakete|Interplanetary Missile]] | 4 |