====== Missile Silo ======
Missile silos are [[gebaeude|buildings]] that store [[interplanetarrakete|Interplanetary Missiles]] and [[abfangrakete|Interceptors]].
Each level provides space for **5 interplanetary missiles** or **10 interceptors**.\\
The silo is shared by both types of missile but __1 interplanetary missile takes as much space as 2 interceptors.__((Storing many Interplanetary Missiles consequently leaves players more vulnerable to missile attacks themselves.))
__Missile silos can only be demolished when empty.__\\
Individual missiles can be destroyed from a screen accessed by clicking on "Missile Silo" in the [[gebaeude|Buildings]] page.\\
This can free up space for a different mix of missile types.\\
Unlike demolition of [[gebaeude|buildings]], missiles are destroyed instantly and without any cost (nor refund).
Missile silos cannot be built on a [[mond|moon]].
Like all [[gebaeude|buildings]], the missile silo cannot be destroyed by enemies.\\
However, stored [[interplanetarrakete|interplanetary missiles]] can be destroyed by enemy [[interplanetarrakete|interplanetary missiles]] if all [[abfangrakete|interceptors]] and all [[verteidigung|defenses]] have been destroyed first.
===== Requirements =====
[[raumschiffwerft|Shipyard]] - Level 1
===== Build Cost =====
^ [[rohstoffe|Resources]] ^ Level 1 ^ Level X((Build cost doubles at each level.)) ^ Total Cost ^
| [[metall|Metal]] | 20.000 | 10.000 * 2X | 20.000 * 2X - 20.000 |
| [[kristall|Crystal]] | 20.000 | 10.000 * 2X | 20.000 * 2X - 20.000 |
| [[deuterium|Deuterium]] | 1.000 | 500 * 2X | 1.000 * 2X - 1.000 |
===== Function =====
^ Constructs ^ Missile Silo Level ^
| [[abfangrakete|Interceptor]] | 2 |
| [[interplanetarrakete|Interplanetary Missile]] | 4 |